BACK

A Grid of Fields

Project

Quanta Generative art, hand-crafted in code

  • Date of release: July 2025
  • Format: 100 generative images
  • Plateforme: EditArt.xyz
  • Code: P5.js
  • Link: Visit

A co-created algorithmic artwork

Each piece is generated in real-time through sliders, a fusion of artist intent and collector interaction.


Only 100 co-created pieces

On EditArt.xyz, Quanta empowers collectors to generate one unique edition out of 100 by tuning 5 creative parameters..

Sold out in just over 24 hours

Seeing the EditArt community explore Quanta through co-creation was a joy — all 100 editions were minted in just over 24 hours.

The Process

Quanta's algorithm was crafted in P5.js, focusing on a grid of fields that morph and interact. The generative process is driven by a set of parameters that define the visual characteristics of each piece.

I first create a cloud of points using noise. If any of these points are close to an invisible grid, they are snapped to the nearest grid axes. On each point, I place a particle with a dynamic velocity — moving in one of the four cardinal or diagonal directions. At first, the canvas is blank — nothing is drawn. Lines only appear when two particles come close to each other. Some particles are also attracted to warping points, which subtly distorts their motion.

Visit the EditArt project page to explore more.

⇱ Back to Projects